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test-drive

My first try on implementing a browser game in the style of the old amiga game 'Spirit Of Adventure' by Attic.

Currently some images are painted on a canvas, prototype-functions for playing audio and going fullscreen exist. A mechanism for world map loading is implemented;

Painting the world in pseudo 3d is near completion! Started to implement cursor controls for moving around.

Using require.js for better code modularization.

Next:

  • collision detection
  • some improvements on world painting

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An old-fashion dungeon crawler in the style of Spirit of Adventure

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