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This library is a collection of high-quality scripts for vehicles in SA:MP. Adds many new functions, systems to work with any vehicle in the game. All functions and systems are optimized.

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TDW Vehicle Library

About the library

Collection of missing libraries for vehicles in SA:MP.

Installation

  1. Download library.
  2. All files move into folder pawno/includes. But, you can use the flag -i<path> to specify an alternative path.
  3. Include it:
#include <a_samp> // standart SAMP library
#include <vh_utils>

Libraries:

Name Description
vh_dstatus Library that adds new functions to edit the status of visual damage.
vh_dwos Contains many functions for working with doors and windows of the vehicles. Besides, this library defines new callbacks that are called when doors or windows have been updated.
vh_handling Detail information about the vehicles.
vh_idata All important information about the vehicles, such as: color, spawn positions, angles, model id.
vh_iterator Adds a new iterator that is used for only foreach loops.
vh_math Contains different mathematical functions.
vh_nplate Functions that are help you work with number plates of vehicles.
vh_odata Add additionally information about the vehicles, such as: interior id, paintjob id, virtualworld id, etc..
vh_sadata Minimum information about the vehicles, such as: category, type, max. speed.
vh_sscanf It adds a new custom parameter in sscanf.
vh_tune Information about tuning components for the vehicles.
vh_utils Contains many useful functions for the vehicles.

Systems:

Name Description
vhs_3dlabel Creates a new 3D label for vehicles.
vhs_limiter Creates speed limits for vehicles.
vhs_trailer Adds new callbacks to checks on attach or detach trailer.
vhs_tuning Saves the tuning vehicles.
vhs_mileage Calculates mileage of the vehicle.
vhs_neon Adds new functions for working with neon.
vhs_policelights Adds new functions for working with police lights.
vhs_signals Adds turn signals

About

This library is a collection of high-quality scripts for vehicles in SA:MP. Adds many new functions, systems to work with any vehicle in the game. All functions and systems are optimized.

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