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PLS external framebuffer optimizations
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1) When rendering to an external framebuffer, rather than blitting the
   entire framebuffer to and from the offscreen target, only blit the
   bounds being updated.

2) Coalesce the atomic "resolve" operation and the blit to the target
   framebuffer into a single operation. i.e., render directly to the
   target framebuffer and fetch from the offscreen framebuffer.

Diffs=
5cfc226f2 PLS external framebuffer optimizations (#6516)
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csmartdalton committed Jan 24, 2024
1 parent 7fb4cfc commit c4dc0c4
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2 changes: 1 addition & 1 deletion .rive_head
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2018358a6b7dc1dc1d6ca5ded14f11d4b3e072ca
5cfc226f2444c9bef5f8ce06ef4d8cacde53f41c
2 changes: 1 addition & 1 deletion submodules/rive-cpp

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