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negative speed fix
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negative speed states wouldn't play the animation if it didn't have transition duration or exit time.
this PR fixes it by taking into account the speed multiplier when evaluating if the animation still has frames to play.

Diffs=
0bc446fad negative speed fix (#6982)
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bodymovin committed Apr 8, 2024
1 parent 303dd27 commit 8a5b1be
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2 changes: 1 addition & 1 deletion .rive_head
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f832e26172cfbd11d52114ebb667e13418a5b1cd
0bc446fad2a568a7088fdaa122af0de2de1dc940
2 changes: 1 addition & 1 deletion submodules/rive-cpp

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