Skip to content

Commit

Permalink
Editor + Runtime Feathers!
Browse files Browse the repository at this point in the history
Adds feathering support to the runtime and editor.

A few important changes:
- Runtime now deals in RawPaths via ShapePaintPath. We no longer store a bunch of RenderPaths that we don't always end up using. Instead we use a light wrapper around RawPath (ShapePaintPath) to track intention of space (local, world, etc) and fill rule for the path so the runtime can pass that around and further mutate it or upgrade it to an immutable RenderPath only when it wants to actually draw it.
- Stroke effects like Dash and Trim now build on the update instead of render!

Diffs=
1b51fe394e Editor + Runtime Feathers! (#8891)
  • Loading branch information
bodymovin committed Jan 24, 2025
1 parent cb144b2 commit 1753fb8
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion .rive_head
Original file line number Diff line number Diff line change
@@ -1 +1 @@
60a2eec998a81299e172a8954a924b3544fed403
1b51fe394e81445b8e6c990780ed104ee582fde4
2 changes: 1 addition & 1 deletion submodules/rive-cpp

0 comments on commit 1753fb8

Please sign in to comment.