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Update path_fiddle to use a separate ArtboardInstance per copy
path_fiddle used to advance and draw the same artboard multiple times per frame. This goes against our model where the renderer is allowed to hold a reference on a path and expect it to not mutate between the draw issue and flush. Update path_fiddle to use a separate ArtboardInstance per copy. Unfortunately, advancing all these separate artboards introduces a 20% (and probably more realistic) performance hit. To get less watered-down raw rendering numbers, we can still use the "pause" feature. Diffs=
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