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Adds ClientAttackMotion to mob database
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* Fixes #259.
* Initial attempt to resolve position lag with normal attacks against monsters.
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aleos89 committed May 2, 2024
1 parent 16e9d52 commit 059f6e0
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Showing 8 changed files with 1,590 additions and 5 deletions.
1 change: 1 addition & 0 deletions db/import-tmpl/mob_db.yml
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# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: 432)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)
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1 change: 1 addition & 0 deletions db/mob_db.yml
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Expand Up @@ -56,6 +56,7 @@
# WalkSpeed Walk speed. (Default: DEFAULT_WALK_SPEED)
# AttackDelay Attack speed. (Default: 0)
# AttackMotion Attack animation speed. (Default: 0)
# ClientAttackMotion Client attack speed. (Default: 432)
# DamageMotion Damage animation speed. (Default: 0)
# DamageTaken Rate at which the monster will receive incoming damage. (Default: 100)
# Ai Aegis monster type AI behavior. (Default: 06)
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