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Changed
馃悰 Fixed
- fix: destroy renderGroups by @GoodBoyDigital in #10566
- fix: allow renderers to be created without autoDetectRenderer by @Zyie in #10567
- fix: spritesheet resolver not working by @Zyie in #10568
- fix: allow bitmap fonts to be loaded before renderer init by @Zyie in #10573
- fix: containsPoint for TilingSprite and Text when anchor is set by @Zyie in #10575
- fix: uninstalling bitmap font containing space characters by @Zyie in #10576
- fix: sprite size changing when texture changes by @GoodBoyDigital in #10570
- fix: msdf-text-tweaks by @GoodBoyDigital in #10565
- fix: text not updating when resolution or dropShadow changes by @Zyie in #10577
- fix: Text deprecation not converting correctly by @Zyie in #10579
- fix: export type dependencies by @trezy in #10587
- fix: fills/strokes not being set correctly by @Zyie in #10581
- fix: rendering graphics in the proxy object by @ZaneL1u in #10590
- fix: FillPattern/FillGradient overriding each other when both are used by @Zyie in #10582
- fix: stroke and fills not updating when you change property by @Zyie in #10583
馃Ч Chores
- chore: add automated published branch releases for dev & main by @danielbarion in #10520
- chore: deprecate autoDetectEnvironment and manageImports by @Zyie in #10569
- chore: improve types for asset parsers by @Zyie in #10572
- chore: update ci actions to latest by @Zyie in #10584
New Contributors
- @danielbarion made their first contribution in #10520
- @ZaneL1u made their first contribution in #10590