NOTICE: if you are looking to play this, please look at issue #2
CMake is required to build this project.
cd server
mkdir build
cd build
cmake ..
make
./server
cd client
mkdir build
cd build
cmake ..
make
./client
The configuration file is located in client/src/config.h
IP
is astring
representing the IP to connect toPORT
is anint
representing the port of the pong serverusername
is astring
representing the username you wish to play with
- desync handling and warnings testing
- if all goes to shit and desync still occurs heavily, maybe just make player 1 dictate ball position
-
score desync handling -
desync warning system