This is a modern C library containing implementations designed to provide fast and efficient data structure operations for a wide range of applications while also being educational, having a relatively non-challenging code to follow. All ADTs have been implemented using void pointers to make them generic, allowing the same code to handle different data types (eg integers, strings, structs, etc). The library contains the following ADTs:
The source code of every ADT can be found over at the modules directory.
The library can be used in your C project by following 3 (simple) steps.
Include the header file of the ADT library
#include "lib/ADT.h"
or just include the desired header file(s) of the data structure(s) you want to use.
#include "vector.h"
#include "RedBlackTree.h"
#include "stack.h"
#include "pq.h"
#include "hash_table.h"
Depending on the ADT, provide a number of the following functions upon its creation:
-
Destroy function
Destroys the data allocated for the elements. -
Compare function
Compares two Pointers a and b, and returns < 0 if a < b, 0 if a = b or > 0 if a > b. -
Hash function
Takes a Pointer and returns a unsigned integer (Used by the hash table). -
Visit function
Visits a vertex (Used by the graph).
Use ADTlib.a
on compilation.
~$ gcc -o my_prog_exec my_prog.c -L. lib/ADTlib.a
The library comes with a comprehensive suite of tests covering the ADT's, using the acutest library. The tests are located in the tests directory, and are designed to ensure that the library functions as expected. In order to test a certain ADT, navigate to the directory and simply execute:
~$ make run ADT=<ADT>