[Bug] Fix Post-Summon abilities not applying after initially accepting a switch prompt #4908
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What are the changes the user will see?
Currently, if the player agrees to switch a Pokemon at the start of a wave, but then cancels the switch in the party menu, the original Pokemon's post-summon abilities (e.g. Drought/Drizzle) do not apply. This fixes that.
Why am I making these changes?
fixes #3482
What are the changes from a developer perspective?
PostSummonPhase
from the phase queue from the end ofCheckSwitchPhase
(i.e. when the player accepts the prompt to switch) to the end ofSwitchPhase
(i.e. after the player confirms the Pokemon to switch in from the party UI)PostSummonPhase
that may cause Commander to activate after callingPostSummonPhase.end()
.Screenshots/Videos
PokeRogue.-.Google.Chrome.2024-11-18.00-35-29.mp4
How to test the changes?
Checklist
beta
as my base branchnpm run test
)