To enhance the present pygame and to build pygame bits if superb ideas persists
1.As python is the new big word and game development has been fascinating from a long while ! here you can learn both of them .
2.Implementation and learning of image processing will be an important part .
3.And "interfacing" which seems a small task will help you learn deeper bugging concepts and make you realise that its not that small .
4.An interesting example for learning OOPS.
You will learn building a pygame, basic concepts of OOPS . You will learn image processing . You will be interfacing it which will make you learn many things . (You may use an arduino, ros if you are a vry beginner which will still make you learn many things . ) You will learn manimations( animations using just python codes ) all along .
Learning pygame and building small pygame bits.
Improvement in the present pygame project. (and if a fascinating idea persists, working on both of them ) Adding features .
making use of adaptive thresholding in image processing. implementing image processing for 'Eye-Detection'. Interfacing for player movement using movement of 'Eye' . (for errors we will be using ROS..(robotics operating system)... )
learning manimations and slot of implementing it .