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ColorWow

pygame

Join the chat at https://gitter.im/oss2019/pygame

What has to be done :

To enhance the present pygame and to build pygame bits if superb ideas persists

Motivation:

1.As python is the new big word and game development has been fascinating from a long while ! here you can learn both of them .

2.Implementation and learning of image processing will be an important part .

3.And "interfacing" which seems a small task will help you learn deeper bugging concepts and make you realise that its not that small .

4.An interesting example for learning OOPS.

Features :

You will learn building a pygame, basic concepts of OOPS . You will learn image processing . You will be interfacing it which will make you learn many things . (You may use an arduino, ros if you are a vry beginner which will still make you learn many things . ) You will learn manimations( animations using just python codes ) all along .

Planned Schedule :

Phase 1:

Learning pygame and building small pygame bits.

Phase 2 :

Improvement in the present pygame project. (and if a fascinating idea persists, working on both of them ) Adding features .

Phase 3 :

making use of adaptive thresholding in image processing. implementing image processing for 'Eye-Detection'. Interfacing for player movement using movement of 'Eye' . (for errors we will be using ROS..(robotics operating system)... )

Phase 4 :

learning manimations and slot of implementing it .

P.S: though its a lot many things but things would be easier, interesting and learing at the same time .

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