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    • This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
      C++
      46235376Updated Aug 5, 2025Aug 5, 2025
    • C++
      0202Updated Aug 5, 2025Aug 5, 2025
    • This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
      Python
      61523763Updated Aug 4, 2025Aug 4, 2025
    • AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.
      C
      53251172Updated Aug 4, 2025Aug 4, 2025
    • Advanced Interactive Streaming SDK
      C++
      11400Updated Jul 28, 2025Jul 28, 2025
    • Schola Examples is an Unreal Engine project containing sample environments developed with the Schola plugin for Unreal Engine. Schola provides tools to help developers create environments, define agents, and connect to python-based Reinforcement Learning frameworks such as OpenAI Gym, RLlib or Stable Baselines 3.
      Python
      21110Updated Jul 21, 2025Jul 21, 2025
    • Schola

      Public
      Schola is a plugin for enabling Reinforcement Learning (RL) in Unreal Engine. It provides tools to help developers create environments, define agents, and connect to python-based RL frameworks such as OpenAI Gym, RLlib or Stable Baselines 3 for training agents with RL.
      C++
      74800Updated Jul 21, 2025Jul 21, 2025
    • AMF

      Public
      The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing
      C++
      1526751183Updated Jul 15, 2025Jul 15, 2025
    • Easy to integrate memory allocation library for Direct3D 12
      C++
      9986410Updated Jul 14, 2025Jul 14, 2025
    • HIPRT

      Public
      C++
      1311970Updated Jul 11, 2025Jul 11, 2025
    • Orochi

      Public
      C++
      37233102Updated Jul 11, 2025Jul 11, 2025
    • Easy to integrate Vulkan memory allocation library
      C
      3933k300Updated Jul 10, 2025Jul 10, 2025
    • A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL shaders. It runs on Windows 10 and Windows 11 systems.
      C++
      48800Updated Jun 23, 2025Jun 23, 2025
    • HIPRTSDK

      Public
      C
      96421Updated Jun 3, 2025Jun 3, 2025
    • AGS_SDK

      Public
      AMD GPU Services (AGS) library and samples
      C++
      43272212Updated May 19, 2025May 19, 2025
    • The main repository for the FidelityFX SDK.
      C++
      1311.2k9914Updated May 8, 2025May 8, 2025
    • MxGPU-Virtualization

      Public archive
      C
      94204363Updated Apr 21, 2025Apr 21, 2025
    • ADLX

      Public
      AMD Device Library eXtra
      HTML
      1261141Updated Apr 12, 2025Apr 12, 2025
    • AMD Display Library SDK
      HTML
      45137354Updated Apr 11, 2025Apr 11, 2025
    • Capsaicin

      Public
      AMD ARR team rendering framework
      C++
      4741974Updated Mar 6, 2025Mar 6, 2025
    • Capsaicin Framework test media assets
      4100Updated Mar 6, 2025Mar 6, 2025
    • 2200Updated Feb 28, 2025Feb 28, 2025
    • DGF-SDK

      Public
      The main repository for the AMD Dense Geometry Format SDK
      C++
      32410Updated Feb 6, 2025Feb 6, 2025
    • based on Khronos Vulkan-Samples
      C++
      23900Updated Oct 17, 2024Oct 17, 2024
    • C++
      0100Updated Oct 17, 2024Oct 17, 2024
    • The main repository for the AMD Radeon Anti-Lag 2 SDK.
      C++
      33150Updated Oct 1, 2024Oct 1, 2024
    • C++
      12020Updated Jul 26, 2024Jul 26, 2024
    • C++
      01100Updated Jul 18, 2024Jul 18, 2024
    • HLSL
      02420Updated Jul 18, 2024Jul 18, 2024
    • This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
      C++
      2150112Updated Jul 16, 2024Jul 16, 2024