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Retrieve player objects material colors in a ARGB format #795

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Dec 3, 2023
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6 changes: 3 additions & 3 deletions Server/Components/Pawn/Scripting/Object/PlayerNatives.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -243,7 +243,7 @@ SCRIPT_API(GetPlayerObjectMaterial, bool(IPlayer& player, IPlayerObject& object,
{
textureLibrary = data->textOrTXD;
textureName = data->fontOrTexture;
materialColour = data->materialColour.RGBA();
materialColour = data->materialColour.ARGB();
}
return result;
}
Expand All @@ -259,8 +259,8 @@ SCRIPT_API(GetPlayerObjectMaterialText, bool(IPlayer& player, IPlayerObject& obj
fontFace = data->fontOrTexture;
fontSize = data->fontSize;
bold = data->bold;
fontColour = data->fontColour.RGBA();
backgroundColour = data->backgroundColour.RGBA();
fontColour = data->fontColour.ARGB();
backgroundColour = data->backgroundColour.ARGB();
textAlignment = data->alignment;
}
return result;
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