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Properly handle spectating when a player disconnects #1950

Properly handle spectating when a player disconnects

Properly handle spectating when a player disconnects #1950

Triggered via pull request October 14, 2023 09:56
@AmyrAhmadyAmyrAhmady
synchronize #740
amir/spec
Status Success
Total duration 45m 50s
Artifacts 10

build.yml

on: pull_request
Matrix: Linux build
Matrix: ARM build (GNU)
Matrix: Windows build
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Name Size
open.mp-linux-aarch64-dynssl-v1-RC2-185-gda79040e Expired
86.9 MB
open.mp-linux-aarch64-v1-RC2-185-gda79040e Expired
96.6 MB
open.mp-linux-arm32-dynssl-v1-RC2-185-gda79040e Expired
77.9 MB
open.mp-linux-arm32-v1-RC2-185-gda79040e Expired
87.7 MB
open.mp-linux-x86-dynssl-v1-RC2-185-gda79040e Expired
13 MB
open.mp-linux-x86-v1-RC2-185-gda79040e Expired
15.8 MB
open.mp-linux-x86_64-dynssl-v1-RC2-185-gda79040e Expired
12.7 MB
open.mp-linux-x86_64-v1-RC2-185-gda79040e Expired
15.5 MB
open.mp-win-Win32-v1-RC2-185-gda79040e Expired
31.9 MB
open.mp-win-x64-v1-RC2-185-gda79040e Expired
32.3 MB