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Properly handle spectating when a player disconnects #1949

Properly handle spectating when a player disconnects

Properly handle spectating when a player disconnects #1949

Triggered via pull request October 13, 2023 21:17
Status Success
Total duration 1h 11m 2s
Artifacts 10

build.yml

on: pull_request
Matrix: Linux build
Matrix: ARM build (GNU)
Matrix: Windows build
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Name Size
open.mp-linux-aarch64-dynssl-v1-RC2-184-g2e184f04 Expired
86.9 MB
open.mp-linux-aarch64-v1-RC2-184-g2e184f04 Expired
96.6 MB
open.mp-linux-arm32-dynssl-v1-RC2-184-g2e184f04 Expired
77.9 MB
open.mp-linux-arm32-v1-RC2-184-g2e184f04 Expired
87.7 MB
open.mp-linux-x86-dynssl-v1-RC2-184-g2e184f04 Expired
13 MB
open.mp-linux-x86-v1-RC2-184-g2e184f04 Expired
15.8 MB
open.mp-linux-x86_64-dynssl-v1-RC2-184-g2e184f04 Expired
12.7 MB
open.mp-linux-x86_64-v1-RC2-184-g2e184f04 Expired
15.5 MB
open.mp-win-Win32-v1-RC2-184-g2e184f04 Expired
31.9 MB
open.mp-win-x64-v1-RC2-184-g2e184f04 Expired
32.3 MB