- Open Unity
- Open Package Manager (Window -> Package Manager)
- Click on the + icon (Add package from git URL...)
- Enter URL: https://github.com/netvoid-labs/netgate-unity.git#upm
- NativeWebSocket ( https://github.com/endel/NativeWebSocket )
void Awake()
{
NetGate.Instance.OnConnected += OnConnected;
}
void Start()
{
NetGate.Instance.Connect("localhost:4555", "12345678");
}
void OnConnected()
{
Debug.LogError("Connected");
}
MIT