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Cpp17 trial #6175
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Cpp17 trial #6175
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Sure :) |
The access to the logs is public, so I can see them as well so you did not need to post them, but thanks anyway ;) |
Well too bad the build environment is cached, and therefore cannot use my ice fork vcpkg port changes, any easy way to workaround that? |
Not really. The CI can't build all dependencies on-the-fly so we have to use a pre-built env.
Personally, I always wanted to separate the Overlay out into a separate plugin or something like that (in a standalone repo). |
alright, it did build now with my manipulated build environment(I downloaded the old one and copied new ice files over that, but it got a whole 1GB bigger, don't exactly know what I did wrong^^) Any idea how these build environments are created in a clean way? I'm now gonna open a PR for our ice fork, which basically just made it up to date to the original repository. Can't really test it on windows because the master branch is already broken: |
They are built via vcpkg and then bundled using Sorry for the late response. I kind ignored this PR assuming that you were just playing around with different compile options 🙈 |
Well in the meantime I experimented using VCPKG binary cache which works fine as well, and would be perhaps be a preferred approach, because it is gonna be easier to update targeted packages. Edit:
Well it still is just experimental, that's why it is a draft, so no worries there |
I wanted to try to get it to cpp 17, but have no working windows environment, and azure still did not give me any building time.
So I'll try to use your azure build, I hope that is ok