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=== Performance of glMatrix (JavaScript) vs GLM (C++) This benchmark is a stripped down version of the WebGL Matrix Benchmark (http://glmatrix.googlecode.com/hg/benchmark/matrix_benchmark.html). This benchmark only tests glMatrix to compare the results with the GLM (C++) runtime. A few test cases has been removed since they don't exists in GLM. To run the benchmark, start the glMatrixBenchmark.html in a webbrowser to get the performance metrics for glMatrix / JavaScript To run the GLM matrix run make The math libraries this benchmark uses are: GLM http://glm.g-truc.net/ OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. glMatrix https://github.com/toji/gl-matrix Javascript Matrix and Vector library for High Performance WebGL apps Besides it uses a high resolution timer class from: http://www.songho.ca/misc/timer/timer.html
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A benchmark between glMatrix (JavaScript) vs. GLM (C++)
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