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Releases: morguldir/Ice_and_Fire

1.18.2 Port Snapshot 2022-12-30

30 Dec 20:13
c10398a
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Pre-release

Since the port has been merged, you can now use https://github.com/AlexModGuy/Ice_and_Fire/releases/tag/1.18.2-latest-snapshot instead.

Commits

  • b5bc26b: Fixed bestiary item rendering (TheBv) #4696
  • ad13b25: Fixed dragonsteel not applying their elemental effects (TheBv) #4696
  • ff63025: Fixed dread spawners not spawning mobs (TheBv) #4696
  • f5f684b: Fixed ghosts not indicating when they've been hurt (TheBv) #4696
  • e855982: Initial port from 1.17.1 to 1.18.2 (morguldir) #4696
  • 72b1c26: Use a DeferredRegistry to create items since it's required in 1.18.2 (morguldir) #4696
  • ad06118: Use a DeferredRegistry for blocks, and register items to the mod bus (morguldir) #4696
  • 80a5c96: Fix structures generating in the wrong places, add back all structures (morguldir) #4696
  • 304c898: Add all the spawn eggs, block items and banners to the registry (morguldir) #4696
  • 59c7ad0: Add generated data files to git (biome tags) (morguldir) #4696
  • 30b7bb3: Use Biome filters so that features are placed in the correct biomes (morguldir) #4696
  • ba95f81: Make Myrmex Hives return success when it's finished placement (morguldir) #4696
  • db06220: Fix a crash in the troll bestiary page (morguldir) #4696
  • d99135a: Fix the dragon armors not showing the correct name (morguldir) #4696
  • d8f07bd: Make the dread spawner spawn dread mobs instead of pigs (morguldir) #4696
  • 92c675d: Fix structures spawning at the wrong heights, and don't adapt biome noise (morguldir) #4696
  • b83b137: Use ParchmentMC mappings (same mappings, w/ clearer params and javadocs) (morguldir) #4696
  • a73db3e: Resolve a bug where dragons would fly backwards (morguldir) #4696
  • 7eafdb5: Add back NoLakesInStructuresMixin (morguldir) #4696
  • e971e05: Avoid loading client model classes when launching a server (morguldir) #4696
  • c10398a: Don't start the forge event bus manually (morguldir) #4696