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MyGameEngine

This is a small perosnal project that i have developed in my first year of university.

The project consists of a small game engine developed using SFML library in C++.

features

the engine is based around tiles and features:

  • the possibility to customize the tiles used to build the levels
  • level customization
  • basic platform physics

level customization

Levels are stored in a txt grid like format, each tile is associated to a character and a level is a single txt file with characters organized in a grid. Look into the src/Levels directory to see an example.

demo

to compile setup cmake, under linux,move into the build folder launch cmake.. then make and finally you can see the demo.

For now i added two simple scenes, start the executable after compilation and press up arrow after the window has opened to see the test scene.

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A simple 2D game engine implementation.

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