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mGear 4.0.9

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@miquelcampos miquelcampos released this 04 Apr 03:56
· 807 commits to master since this release

Change Log

Video overview: https://youtu.be/NlU-MMJwVyo

4.0.9

Enhancements

  • Maya 2023 compatible. (OSX and Linux only mgear_solvers are available. WeightDriver and other C++ 3rd party plugins are not yet available)
  • Rigbits: Facial Rigger 2.0 BETA (Not yet exposed in menu)
    image
  • Shifter Component: Expose Foot roll default value in the component settings
  • Shifter: addParamAnim exact name argument
  • Shifter: Build log options
  • Shifter: Extract controls keep color
  • Shifter: Shifter: Improve IK/FK matching for legs + foot
  • Shifter_EPIC_components: Joint name descriptions exposes in settings new tab
    image

Bug Fix

  • Rigbits: Facial rigger had some issues with Py3
  • Shifter: component: chain_IK_spline_variable_FK_01 TypeError
  • Shifter: FK/FK Match on Metahuman Leg Broken
  • Shifter_EPIC_components: Epic_arm mirrored mid_ctr problem
  • Shifter_EPIC_components: EPIC_leg_01 (Right) is broken

Snippet to open Eye Rigger 2.0 Beta:

from mgear.rigbits import facial_rigger2
facial_rigger2.eye_riggerUI.show()

IMPORTANT: mGear is using Pymel. In Maya 2022 and 2023 Pymel is an optional package. Be sure to install it when you install Maya 2022/2023
image


IMPORTANT NOTE: MacOS Catalina and later has heightened security restrictions on apps and plugins. Run this command in the Terminal, which removes the “quarantine” flag from when it gets downloaded:

sudo xattr -r -d com.apple.quarantine /PATH/TO/THE/MGEAR/SOLVERS/DIRECTORY/

Full Changelog: 4.0.8...4.0.9