mGear 4.0.9
Change Log
Video overview: https://youtu.be/NlU-MMJwVyo
4.0.9
Enhancements
- Maya 2023 compatible. (OSX and Linux only mgear_solvers are available. WeightDriver and other C++ 3rd party plugins are not yet available)
- Rigbits: Facial Rigger 2.0 BETA (Not yet exposed in menu)
- Shifter Component: Expose Foot roll default value in the component settings
- Shifter: addParamAnim exact name argument
- Shifter: Build log options
- Shifter: Extract controls keep color
- Shifter: Shifter: Improve IK/FK matching for legs + foot
- Shifter_EPIC_components: Joint name descriptions exposes in settings new tab
Bug Fix
- Rigbits: Facial rigger had some issues with Py3
- Shifter: component: chain_IK_spline_variable_FK_01 TypeError
- Shifter: FK/FK Match on Metahuman Leg Broken
- Shifter_EPIC_components: Epic_arm mirrored mid_ctr problem
- Shifter_EPIC_components: EPIC_leg_01 (Right) is broken
Snippet to open Eye Rigger 2.0 Beta:
from mgear.rigbits import facial_rigger2
facial_rigger2.eye_riggerUI.show()
IMPORTANT: mGear is using Pymel. In Maya 2022 and 2023 Pymel is an optional package. Be sure to install it when you install Maya 2022/2023
IMPORTANT NOTE: MacOS Catalina and later has heightened security restrictions on apps and plugins. Run this command in the Terminal, which removes the “quarantine” flag from when it gets downloaded:
sudo xattr -r -d com.apple.quarantine /PATH/TO/THE/MGEAR/SOLVERS/DIRECTORY/
Full Changelog: 4.0.8...4.0.9