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Adds a layer between Rust Client and Server for your enjoyment.

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Rust Interceptor

Currently Implemented:

  • Client - Server "Proxy"
  • Packet Serialization(JSON formatted)
  • Packet Parsers for packets that does not contain Protocol Buffers
  • Basic Entity Handler

Dependencies:

  • Steam\steamapps\common\Rust\RustClient_Data\Managed\Rust.Data.dll
  • Steam\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.dll
  • Steam\steamapps\common\Rust\RustClient_Data\Plugins\RakNet.dll

Disclaimer

  • This is not a packet forger, and never will be.
  • This product is meant for educational purposes only.
  • This is work in progress and subject to change.
  • Void where prohibited.
  • No other warranty expressed or implied.
  • Some assembly required.
  • Batteries not included.
  • Use only as directed.
  • Do not use while operating a motor vehicle or heavy equipment.

Box

Features:

  • Radar
  • ESP
  • Tracers
  • Much more

Dependencies:

  • RustIntercepter
  • SharpDX
  • SharpDX.Direct2D1
  • SharpDX.DXGI

Disclaimer

  • This is my very first C# prject!
  • There are many unfinished features
  • There are some memory leaks that may cause lag
  • This product is meant for educational purposes only.
  • This is work in progress and subject to change.
  • Void where prohibited.
  • No other warranty expressed or implied.

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Adds a layer between Rust Client and Server for your enjoyment.

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