This repository contains all of my tutorial/practice code. The main aim with this is just an "archie" for Unity projects. I did some general game tutorial, shader garph and some advanced projects.
This course is created by Code Monkey. This is a Overcooked clone. Behind the scene I am working on a game based on this tutorial. Status: Doing This channel has a tone of good tutorial about shaders. Status: Not stated This course is a more advanced course. This course goes throw like Pseudorandom Surfaces, Custom SRP or some rendering like Tessellation, FXAA, Surface Displacement, Realtime GI, Probe Volumes, LOD Groups and much more. Not every Status: Stoped