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Project 3: Collaboration and Competition

Links:

Introduction

For this project, you will work with the Tennis environment.

Trained Agent

In this environment, two agents control rackets to bounce a ball over a net. If an agent hits the ball over the net, it receives a reward of +0.1. If an agent lets a ball hit the ground or hits the ball out of bounds, it receives a reward of -0.01. Thus, the goal of each agent is to keep the ball in play.

The observation space consists of 8 variables corresponding to the position and velocity of the ball and racket. Each agent receives its own, local observation. Two continuous actions are available, corresponding to movement toward (or away from) the net, and jumping.

The task is episodic, and in order to solve the environment, your agents must get an average score of +0.5 (over 100 consecutive episodes, after taking the maximum over both agents). Specifically,

  • After each episode, we add up the rewards that each agent received (without discounting), to get a score for each agent. This yields 2 (potentially different) scores. We then take the maximum of these 2 scores.
  • This yields a single score for each episode.

The environment is considered solved, when the average (over 100 episodes) of those scores is at least +0.5.

Installation Instructions

  1. Download the environment from one of the links below. You need only select the environment that matches your operating system:

    (For Windows users) Check out this link if you need help with determining if your computer is running a 32-bit version or 64-bit version of the Windows operating system.

    (For AWS) If you'd like to train the agent on AWS (and have not enabled a virtual screen) , then please use this link to obtain the "headless" version of the environment. You will not be able to watch the agent without enabling a virtual screen, but you will be able to train the agent. (To watch the agent, you should follow the instructions to enable a virtual screen , and then download the environment for the Linux operating system above.)

  2. Place the file in this repository and unzip (or decompress) the file.

  3. Create (and activate) a new environment with Python 3.6.

    • Linux or Mac:
    conda create --name drlnd python=3.6
    source activate drlnd
    • Windows:
    conda create --name drlnd python=3.6 
    activate drlnd
  4. Install the dependencies:

    cd python
    pip install .
    pip install pandas

    If you get the error message that torch=0.4.0 could not be found, try the following

    conda install pytorch=0.4.0 -c pytorch
  5. Run the Tennis.py file.

My implementation

The resulting trained agent looks like the following:

trained agent

The training loop for both DDPG Agents can be found in Tennis.py. All hyperparameters can be defined by passing it into the constructor of the Agent class. The boolean watch_only can be used to either train or watch the agent.

# Create the two agents
_agent1 = Agent(_state_size, _action_size,
                gamma=0.994, lr_critic=0.0005, tau=0.001, weight_decay=0.)
_agent2 = Agent(_state_size, _action_size,
                gamma=0.994, lr_critic=0.0005, tau=0.001, weight_decay=0.)

# set the same actor network for both agents
_actor_local = ActorNetwork(_state_size, _action_size)
_actor_target = ActorNetwork(_state_size, _action_size)
_actor_optimizer = optim.Adam(_actor_local.parameters(), lr=0.001)
_agent1.actor_target = _actor_target
_agent2.actor_target = _actor_target
_agent1.actor_local = _actor_local
_agent2.actor_local = _actor_local
_agent1.actor_optimizer = _actor_optimizer
_agent2.actor_optimizer = _actor_optimizer
_agent1.hard_update(_actor_local, _actor_target)
_agent2.hard_update(_actor_local, _actor_target)

# combine the two agents (this class will also store the shared ReplayBuffer)
_agent_duo = AgentDuo(_agent1, _agent2, buffer_size=1000000, batch_size=150)

watch_only = False
if watch_only:
    watch_agents_from_pth_file(_env, _brain_name, _agent_duo, './weights')
else:
    _scores = train_agents(_env, _brain_name, _agent_duo, n_episodes=2000)
    plot_scores(scores=_scores, sma_window=100)
    watch_agents(_env, _brain_name, _agent_duo, episodes=10)

After training the agent the following score chart should be plotted.

score chart

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Third project of the deep reinforcement nanodegree

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