v0.9.12.1
This release is save-game compatible with the previous version
MINOR:
- Compatibility with vanilla 2.8.3
- Integrated Ancient Religions v0.41.3 "Cardea"
- Added the conquest of Italy by the Ostrogoths in the history
- Added a decision to recreate the Praetorian Guard as a mercenary band for WRE and RE, as suggested by @cchiu23
- Added game rules to give the player a choice between the old and the new melting pot events
BUGFIXES:
- Fixed the issues with coat of arms not appearing due to a bad merge with vanilla changes
- Fixed it being impossible to get the effect of the Last Roman Empire decision when starting after Nepos' death
- Fixed the issue with events demanding conversion firing after major battles
- Fixed Nubian Warrior Barracks being visible to all cultures that aren't Coptic
- Disabled VIET events informing about events in China, which didn't work with the Jade Dragon DLC China offmap power
- Fixed the history of duchies between Garamantes and Egypt making them disappear in favor of multi-province counts, all with the same colour
- Fixed the initial melting-pot flag not being set if the ruler was already feudal or Christian at start
- Fixed Persian empire cultural name localisation in French in the dedicated sub-mod