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Made sure Odoacer's troop disband
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The event troops Odoacer has at start should now disband if he wins the
war.
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loup99 committed Mar 18, 2016
1 parent f19d824 commit 9daa182
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Showing 2 changed files with 2 additions and 1 deletion.
2 changes: 1 addition & 1 deletion ChangeLog.txt
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Expand Up @@ -27,7 +27,7 @@ MINOR:
- Fixed duplicate "Fall of Rome" event
- Fixed game-over when using migration CB on nomadic lands
- Fixed -- in migration CB war name
- Reworked fall of Rome story events to add safeties for uncommon cases
- Reworked fall of Rome story events to add safeties for uncommon cases and make sure Odoacer's event troops are disbanded
- Fixed some localization issues

2016-02-14 v0.9.7
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1 change: 1 addition & 0 deletions WTWSMS/events/WtWSMS_story_events.txt
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Expand Up @@ -743,6 +743,7 @@ narrative_event = {
}
piety = 1000
prestige = 1000
disband_event_forces = history_mark
}
option = {
name = ZUSK30OP5
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