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loonghao/README.md

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Python · Maya · Houdini · Nuke · 3dsmax · Mari · Clarisse · Photoshop

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Hello there! 👋🏻

Hi, I'm Hal and I am a Pipeline TD/TA based in Shenzhen.

Have nearly 10 years of Visual Effects and Game Development industry experience, 7 years experience working with the APIs of industry-standard applications such as Maya, Houdini, Nuke, etc, Have 5 years’ team-based programming and code review experience, Have more than 2 years of experience in global collaborative development, Excellent problem-solving and troubleshooting, Strong software design and engineering skills, familiarity with design patterns and their appropriate use, Good at CI/CD and Docker automation for agile development Continuous delivery.

Pinned

  1. photoshop-python-api photoshop-python-api Public

    Python API for Photoshop.

    Python 574 68

  2. maya_umbrella maya_umbrella Public

    Check and fix maya virus.

    Mathematica 48 4

  3. pyblish-photoshop pyblish-photoshop Public

    Forked from pyblish/pyblish-photoshop

    Pyblish for Photoshop

    Python 4 2

  4. pyblish-3dsmax pyblish-3dsmax Public

    Forked from pyblish/pyblish-3dsmax

    Pyblish for 3ds Max

    Python 1

  5. 3dsmax_shelves 3dsmax_shelves Public

    A custom script shelves for 3ds max.

    Python 10 3

  6. entity_addict entity_addict Public

    An extended version of addict.

    Python 2