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mention something about generated materials
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Lawrence D'Oliveiro committed Aug 4, 2020
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Expand Up @@ -40,7 +40,13 @@ Tips and Tricks
but you can replace these with any string. Different seeds are chosen every time you create
a new spaceship, but they do not change when you edit the parameters for regenerating the
current spaceship (unless you change them).
* You can replace the textures with your own ones. `hull_normal.png` is a normal map that adds extra surface "greebles". `hull_lights_emit.png` is an emissive texture to make the windows glow in darkness.
* Materials are generated with heavy use of node groups, to allow easy customization.
For example, all colours are derived from a common colour-scheme node group, so changes
made here can affect all relevant materials for a single spaceship at once. The node groups
work across both Eevee and Cycles renderers.
* You can go further, and replace the textures with your own ones. `hull_normal.png` is a
normal map that adds extra surface detail “greebles”. `hull_lights_emit.png` defines the positions
of the windows; it is used as an emissive texture to make them glow.

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