suggestion: inform units on receiving hit #98
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I was toying this idea as an alternative to handle #95 & make the actors more responsive to each other.
I was not sold on, units auto attacking in sight range, seems a bit too offensive to me, so here is the idea for a Defend Your Friend doctrine.
To be honest I am not sure if this does anything right now, I will try to test it out soon ™️
Right now it should act as a defensive reaction, where units support each other, but could also be added to the offensive stances.
If you like it, the do adjust would be the following: