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Purpose of this is to understand virtual-machine code (and by extension machine code) by writing a software implementation of a simple virtual machine. This work put into test our ability to design, document, and implement a program with a clean modular structure. In this project, it shows how the structural choices may affect the performance of…

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Caleb Pekowsky, Abdulrahman Afia


Departures from original design: 
    We intially had memory defined as a global sequene in Memory.h. 
    It is bad modularity and not very efficient we found out.
    So we started having a struct definition before the functions and declared
    an instance of it on the heap in the memory_new function. Works perfectly.
    And better secret keeping of course.

Architecture: 

    Memory is represented as a struct that saves both a sequence of segments
    and a sequence of ids that have been unmapped and ready to be recycled.

    memoryRepresentation.h is a module that secretly keeps the definition of
    this struct and we include it in memory.h

    memory.h is a module that represents the memory functionality. It manages
    mapping segments, unmapping segments, loading segments and storing segments
    They all come together in this file for the fact that they all share the
    memory nitty-gritty work. 

    actions.h is another module that keeps the secret of how the instructions
    are excuted. It has a doCommand function which carries out one command
    by calling the appropriate command method.

    um.h is a module that represents our Universal machine. It has the 
    array of 8 registers, the counter of the program, and the workflow of the
    instructions happen there. The UM is the bigger module that interacts with
    almost every other module at the end of the day which is obviously the
    ultimate goal. It interacts with IO.h which reads in the commands from the
    .um files and stores them into an array of words. It also interacts with 
    memory when mapping, unmapping, etc is happening. It interacts with 
    actions.h to carry out the instruction where the counter is pointing as 
    program proceeds.

    testing is another module that have some important draft code 
    to test the functions we implemented for all of the other modules as 
    we built everything.

    umlab.c and umlabwrite.c are the two files we use to produce files with 
    instruction words that our um can run on. It was used eventually to test 
    all of the modules functionality. 

How long does it take the UM to excute 50 million instructions?
85070522 instructions took 8.87 seconds using a counter in our program while
loop and the time command. So, more like 5 seconds for 50 million instructions.


UM unit tests:

halt.um:            tests if halt stops the program

halt-verbose.um:    tests if halt is the first word of a big program it will 
                    stop before running

divide.um:          tests the divide instruction

nand.um:            nand two things and print out the register with result



Analysis time:                              10 hours
Design time:                                20 hours
solving the problems after analysis:        10 hours

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Purpose of this is to understand virtual-machine code (and by extension machine code) by writing a software implementation of a simple virtual machine. This work put into test our ability to design, document, and implement a program with a clean modular structure. In this project, it shows how the structural choices may affect the performance of…

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