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*.swp | ||
*.so | ||
__pycache__ | ||
.DS_Store | ||
*.egg-info | ||
*.pyc | ||
douzero_checkpoints | ||
most_recent_model | ||
eval_data.pkl |
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# DouZero | ||
# [ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | ||
<img width="500" src="./imgs/douzero_logo.jpg" alt="Logo" /> | ||
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DouZero is a reinforcement learning framework for [DouDizhu](https://en.wikipedia.org/wiki/Dou_dizhu) ([斗地主](https://baike.baidu.com/item/%E6%96%97%E5%9C%B0%E4%B8%BB/177997)), the most popular card game in China. It is a shedding-type game where the player’s objective is to empty one’s hand of all cards before other players. DouDizhu is a very challenging domain with competition, collaboration, imperfect information, large state space, and particularly a massive set of possible actions where the legal actions vary significantly from turn to turn. DouZero is developed by AI Platform, Kwai Inc. (快手). | ||
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* Online Demo: [https://www.douzero.org/](https://www.douzero.org/) | ||
* Run the Demo Locally: [https://github.com/datamllab/rlcard-showdown](https://github.com/datamllab/rlcard-showdown) | ||
* Paper: | ||
* Related Project: [https://github.com/datamllab/rlcard](https://github.com/datamllab/rlcard) | ||
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**Community:** | ||
* **Slack**: Discuss in [DouZero](https://join.slack.com/t/douzero/shared_invite/zt-rg3rygcw-ouxxDk5o4O0bPZ23vpdwxA) channel. | ||
* **QQ Group**: | ||
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## Cite this Work | ||
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## What Makes DouDizhu Challenging? | ||
In addition to the challenge of imperfect information, DouDizhu has huge state and action spaces. In particular, the action space of DouDizhu is 10^4 (see [this table](https://github.com/datamllab/rlcard#available-environments)). Unfortunately, most reinforcement learning algorithms can only handle very small action spaces. Moreover, the players in DouDizhu need to both compete and cooperate with others in a partially-observable environment with limited communication, i.e., two Peasants players will play as a team to fight against the Landlord player. Modeling both competing and cooperation is an open research challenge. | ||
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In this work, we propose Deep Monte Carlo (DMC) algorithm with action encoding and parallel actors. This leads to a very simple yet surprisingly effective solution for DouDizhu. Please read our paper for more details. | ||
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## Installation | ||
Clone the repo with | ||
``` | ||
https://github.com/daochenzha/douzero.git | ||
``` | ||
Make sure you have python 3.5+ installed. Install dependencies: | ||
``` | ||
cd douzero | ||
pip3 install -r requirements.txt | ||
``` | ||
We recommend installing the stable version of DouZero with | ||
``` | ||
pip3 install douzero | ||
``` | ||
or install the up-to-date version (it could be not stable) with | ||
``` | ||
pip3 install -e . | ||
``` | ||
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## Training | ||
We assume you have at least one GPU available. Run | ||
``` | ||
python3 train.py | ||
``` | ||
This will train DouZero on one GPU. To train DouZero on multiple GPUs. Use the following arguments. | ||
* `--gpu_devices`: what gpu devices are visible | ||
* `--num_actors_devices`: how many of the GPU deveices will be used for simulation, i.e., self-play | ||
* `--num_actors`: how many actor processes will be used for each device | ||
* `--training_device`: which device will be used for training DouZero | ||
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For example, if we have 4 GPUs, where we want to use the first 3 GPUs to have 15 actors each for simulating and the 4th GPU for training, we can run the following command: | ||
``` | ||
python3 train.py --gpu_devices 0,1,2,3 --num_actors_devices 3 --num_actors 15 --training_device 3 | ||
``` | ||
For more customized configuration of training, see the following optional arguments: | ||
``` | ||
--xpid XPID Experiment id (default: douzero) | ||
--save_interval SAVE_INTERVAL | ||
Time interval (in minutes) at which to save the model | ||
--objective {adp,wp} Use ADP or WP as reward (default: ADP) | ||
--gpu_devices GPU_DEVICES | ||
Which GPUs to be used for training | ||
--num_actor_devices NUM_ACTOR_DEVICES | ||
The number of devices used for simulation | ||
--num_actors NUM_ACTORS | ||
The number of actors for each simulation device | ||
--training_device TRAINING_DEVICE | ||
The index of the GPU used for training models | ||
--load_model Load an existing model | ||
--disable_checkpoint Disable saving checkpoint | ||
--savedir SAVEDIR Root dir where experiment data will be saved | ||
--total_frames TOTAL_FRAMES | ||
Total environment frames to train for | ||
--exp_epsilon EXP_EPSILON | ||
The probability for exploration | ||
--batch_size BATCH_SIZE | ||
Learner batch size | ||
--unroll_length UNROLL_LENGTH | ||
The unroll length (time dimension) | ||
--num_buffers NUM_BUFFERS | ||
Number of shared-memory buffers | ||
--num_threads NUM_THREADS | ||
Number learner threads | ||
--max_grad_norm MAX_GRAD_NORM | ||
Max norm of gradients | ||
--learning_rate LEARNING_RATE | ||
Learning rate | ||
--alpha ALPHA RMSProp smoothing constant | ||
--momentum MOMENTUM RMSProp momentum | ||
--epsilon EPSILON RMSProp epsilon | ||
``` | ||
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## Evaluation | ||
The evaluation can be performed with GPU or CPU (GPU will be much faster). Pretrained model is available at [Google Drive](https://drive.google.com/drive/folders/1NmM2cXnI5CIWHaLJeoDZMiwt6lOTV_UB?usp=sharing) or [百度网盘](https://pan.baidu.com/s/18g-JUKad6D8rmBONXUDuOQ), 提取码: 4624. Put pre-trained weights in `baselines/`. The performance is evaluated through self-play. We have provided pre-trained models and some heuristics as baselines: | ||
* [random](douzero/evaluation/random_agent.py): agents that play randomly (uniformly) | ||
* [rlcard](douzero/evaluation/rlcard/agent.py): the rule-based agent in [RLCard](https://github.com/datamllab/rlcard) | ||
* SL (`baselines/sl/`): the pre-trained deep agents on human data | ||
* DouZero-ADP (`baselines/douzero_ADP/`): the pretrained DouZero agents with Average Difference Points (ADP) as objective | ||
* DouZero-WP (`baselines/douzero_WP/`): the pretrained DouZero agents with Winning Percentage (WP) as objective | ||
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### Step 1: Generate evaluation data | ||
``` | ||
python3 generate_eval_data.py | ||
``` | ||
Some important hyperparameters are as follows. | ||
* `--output`: where the pickled data will be saved | ||
* `--num_games`: how many random games will be generated, default 10000 | ||
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### Step 2: Self-Play | ||
``` | ||
python3 evaluate.py | ||
``` | ||
Some important hyperparameters are as follows. | ||
* `--landlord`: which agent will play as Landlord, which can be random, rlcard, or the path of the pre-trained model | ||
* `--landlord_up`: which agent will play as LandlordUp (the one plays before the Landlord), which can be random, rlcard, or the path of the pre-trained model | ||
* `--landlord_down`: which agent will play as LandlordDown (the one plays after the Landlord), which can be random, rlcard, or the path of the pre-trained model | ||
* `--eval_data`: the pickle file that contains evaluation data | ||
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For example, the following command evaluates DouZero-ADP in Landlord position against random agents | ||
``` | ||
python3 evaluate.py --landlord baselines/douzero_ADP/landlord.ckpt --landlord_up random --landlord_down random | ||
``` | ||
The following command evaluates DouZero-ADP in Peasants position against RLCard agents | ||
``` | ||
python3 evaluate.py --landlord rlcard --landlord_up baselines/douzero_ADP/landlord_up.ckpt --landlord_down baselines/douzero_ADP/landlord_down.ckpt | ||
``` | ||
By default, our model will be saved in `douzero_checkpoints/douzero` every half an hour. We provide a script to help you identify the most recent checkpoint. Run | ||
``` | ||
sh get_most_recent.sh douzero_checkpoints/douzero/ | ||
``` | ||
The most recent model will be in `most_recent_model`. | ||
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## Core Team | ||
* Algorithm: [Daochen Zha](https://github.com/daochenzha), [Jingru Xie](https://github.com/karoka), Wenye Ma, Sheng Zhang, Xiangru Lian, Xia Hu, Ji Liu | ||
* GUI Demo: [Songyi Huang](https://github.com/hsywhu) | ||
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## Acknowlegements | ||
* The demo is largely based on [RLCard-Showdown](https://github.com/datamllab/rlcard-showdown) | ||
* Code implementation is inspired by [TorchBeast](https://github.com/facebookresearch/torchbeast) | ||
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from .dmc import train | ||
from .arguments import parser |
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