- list enemies
- enemies
When landed on a moon, running the command shows the type and amount of spawned enemies (globally) at that moment in time.
- Thanks to contribution from kohanis the mod should now scan for all players.
- The code is now cleaner and more efficient
- Reverted Off Using the
Roundmanager.update
method. This caused a lot of lag. - Now postfixing all methods which are associated with enemy spawning
- There is probably some root method for this but this is a quick hotfix to reduce lag
- Make the list update on the RoundManager's Update method rather than hourly
- Should resolve issue #1 on the github
- Minor text update
- Initial release
Modpage be found here