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Finished Windsong overhaul and preparing for release
Windsong: ---> Heretic: +10% fire and cold resistance, +1 sword damage, +enchanted (always 60% chance to hit) ranged, +5 HP, +10% defence on castle/keep ---> Warmonger: +10% fire and cold resistance, +5 HP, +3 sword damage, +1 frenzy damage, +enchanted ranged, +10% defence on castle/keep ---> Lorekeeper: +steadfast ---> Oathkeeper: +steadfast ---> Courier: +4 HP, +1 cost, +2 crush damage, +3 ranged damage ---> Emissary: +5 HP, +2 sword damage, +3 ranged damage, +1 cost ---> Reaver: +4 HP, +3 ranged damage, +2 melee damage ---> Dreadnought: +2 melee damage, +3 ranged damage, +16 cost (it had the same cost as the Reaver...) ---> Courier-line: improved defences on most terrain-types. ---> Seeker-line: improved defences on most terrain-types. ---> Seeker: +2 HP, +1 MP, + melee damage, ranged attack changed from 8-1 to 5-2 ---> Skyrunner: +6 HP, +1 MP, +10% impact resistance, +2 melee damage, +2 ranged damage ---> Stormbringer: +1 MP, +1 melee damage, +1 ranged damage ---> Pathfinder: +5 HP, +1 MP, +2 melee damage, ranged attack changed from 13-1 to 8-2 ---> Sribe-line: +1 damage to all attacks ---> Rune Forger: All attacks are now 'magical' ---> Sky Shard-line: +1 melee damage ---> Weaver: +1 melee damage ---> Envoy: heals+4 ability, +1 ranged damage, +marksman ranged ---> Herald: heals+4 ability, +2 ranged damage, +marksman ranged ---> Prophetess: +protection, -leadership, +2 melee damage, +ranged attack ---> Ascendant: +protection, -leadership, +3 melee damage, +ranged attack
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[/era] |
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{QUICK_4MP_LEADERS} | ||
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[/era] |
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[/movement_costs] | ||
[defense] | ||
village=50 | ||
castle=50 | ||
frozen=60 | ||
cave=70 | ||
[/defense] | ||
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Original file line number | Diff line number | Diff line change |
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|
@@ -16,7 +16,6 @@ | |
[/movement_costs] | ||
[defense] | ||
village=50 | ||
castle=50 | ||
frozen=60 | ||
cave=70 | ||
[/defense] | ||
|
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