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Arli is an Arduino library manager with the ability to search libraries, install a single library, or bundle any number of libraries with the project. Arli also is a new project generator based on the arduino-cmake
build system.
Arli is a rather simple and easy to use command-line tool which offers several indispensable features that help with Arduino project development, in particular for much larger projects with many dependencies and external libraries.
What's more, is that projects generated by Arli's generate
command are highly portable from one system to another. Anyone can download your project build/upload with very little work.
Arli can:
-
search for Arduino libraries in the official public database maintained by Arduino using any of the standard library attributes either by the exact match, or a case-insensitive regular expression, a substring, etc.
-
automatically find, download and install of any number of third-party Arduino library dependencies, while performing a non-trivial but required library folder name resolution
-
maintain a consistent set of libraries for a given project using a YAML-formatted
Arlifile
. -
support libraries that depend on other libraries. Arli ensures the correct build/linking order.
-
generate a new project skeleton based on arli-cmake template, which in turn relies upon
arduino-cmake
as the build environment, which builds and uploads freshly generated projects to your firmware "out of the box".
To get a sense of its feature, we invite you to watch the following screen cast:
Arli is a fast, small, and pretty specialized command line tool (written in Ruby) that only does four or five things very well, and relies on other well-supported projects do their job — in particular, it relies on Arduino SDK, and arduino-cmake
when it generates new projects.
For additional discussion, and comparison with Arduino IDE, or PlatformIO — please read the discussion section down below
Arli understands that the folder where the library is installed must be named correctly: in other words, folder name must match the header file inside of the folder for the library to be found.
When Arli downloads libraries in ZIP format, they are unpacked into a folder that would not resolve as an Arduino library folder without having to be renamed. Arli provides an algorithm that searches the contents of the folder for the source and header files. The name of the directory is then compared to the files found, and in most cases Arli will automatically **rename the library folder to match the main header file **
For example, 'Adafruit GFX Library' is the proper name of a corresponding library, and it's ZIP archive will unpack into a folder named
Adafruit_GFX_Library-1.4.3
. Arli will then detect that the header file inside the folder isAdafruit_GFX.h
. In this case Arli will rename the top-level folder toAdafruit_GFX
, and make the library valid, and its folder easily found.
Arli is a ruby gem, so to install it run:
gem install arli
You may need to use sudo
before the command, if you are using a system-wide ruby installation.
Once installed, run arli
with no arguments to see it's help screen.
Arli offers several key commands, explained below:
-
arli search [ name | regex ] [ options ]
searches for a library by name or any attribute in the default Arduino database. -
arli install library-name [ options ]
search, and install a single library if the search for the name results in one and only one match (if multiple versions of the same library exist, the latest one is installed). -
arli bundle [ options ]
reads a YAML-formattedArlifile
that defines a list of libraries, as well as (optionally) a board name and CPU, and installs all specified libraries, or as we say bundles the project. This process includes a search, download, folder name resolution, and finally installation to either a global location, or a custom location specified by a-l
flag, or in theArlifile
itself.It also generates an output file in various formats, for example
json
format will generateArflifile.json
with full metadata about each library.In the CMake mode, Arli generates
Arlifile.cmake
, which can be included in the mainCMakeLists.txt
file of the project to automatically build and link with the libraries. -
arli generate ProjectName [ options ]
generates a clean brand new C/C++/CMake project folderProjectName
in the current directory (or whatever is provided by--workspace DIR
). The generated folder is a complete and nearly empty project, but one that builds, includes a sampleArlifile
, a starting sketch file, and all of theCMakeLists.txt
tooling you need to build and upload your project.
Arlifile
is the cornerstone of this library, and so we discuss this in detail. It's a central configuration file that defines library dependencies, and also some additional metadata, such as the board and CPU, as well as the hardware libraries.
version: 2.0.0
libraries_path: "./libraries"
lock_format: cmake
device:
board: uno
cpu: atmega328
libraries:
hardware:
- name: Wire
arduino:
- name: SD
dependencies:
- name: "Adafruit GFX Library"
- name: "Adafruit LED Backpack Library"
depends: "Adafruit GFX Library"
- name: "Adafruit Unified Sensor"
- name: "DHT sensor library"
- name: "DS1307RTC"
- name: "OneButton"
- name: "SimpleTimer"
url: https://github.com/jfturcot/SimpleTimer.git
- name: "Time"
- name: BackSeatDriver
url: https://github.com/kigster/back-seat-driver
folder: libraries/BackSeatDriver
- name: BackSeatDriver_DCMotorAdapter
url: https://github.com/kigster/back-seat-driver
folder: libraries/BackSeatDriver_DCMotorAdapter
Let's review the contents:
-
libraries_path defines an absolute or relative (to
Arlifile
) folder where libraries are to be installed. -
lock_format specifies the format of the output
Arlifile.<format>
after a successfulbundle
command. If you are using Arli with CMake, you will always want to have that be specified in Arlifile to save you typing :) -
Device section is optional, but can be used to specify the Board Name and the Board CPU, as well as the two types of libraries that come with Arduino SDK
- general arduino libraries, and
- hardware-specific libraries, found in a hardware-specific folder. For example, if your hardware is AVR — then they will be in the
${ARDUINO_SDK_PATH}/hardware/arduino/avr/libraries
folder.
-
Finally, the dependencies key is an array of hashes, that list third-party libraries to be installed. Here you must specify libraries by one of the supported fields. Name is the most common, but it must match library name provided in the database, not the header file name.
Note that you can specify
depends:
attribute, which is an array of other library names (that must also be present in theArlifile
). This setting only applies to CMake build.
NOTE: One of Arli's design goals is to make
Arlifile
a sort of a reusable "configuration" file for the project that helps make your project easily portable.
You can specify libraries by providing just the name:
(and posibly version
) — but the name must match exactly a library in the Arduino standard database! This is a critical part.
EXAMPLE: If you want to add
Adafruit_GFX.h
header, you need to find the appropriate name for this library in the database. If you know the header name, the easiest way to do that is to do the following search:arli search 'archiveFileName: /adafruit_gfx/i'
You will see in the output that only two libraries match:
Adafruit GFX Library (1.2.2) WEMOS Matrix Compatible With Adafruit GFX (1.2.0)
You want to copy the name "Adafruit GFX Library" and place it in the
Arlifile
against thename:
attribute.
You can provide the following fields in the Arilfile
if you want the library to be found in the Arduino Library database automatically:
name
should be the exact match as described above. Use double quotes if the name contains spaces.version
can be used together with thename
to specify a particular version. Whenname
is provided withoutversion
, the latest version is used.checksum
andarchiveFileName
can be also used as they both uniquely identify a library, however they are not very descriptive, and we suggest you simply search by these fields first, and add the library by name, which is a good convention.
If a library you are using is not in the public database just provide its name
and the url
fields. The URL can either be a git URL, or a downloadable ZIP file.
Arli will use the url
field if it's available without trying to search for the library elsewhere.
As of version 1.3.0, Arli supports folder
key in the Arlifile against each library. If provided, it is meant to be a relative sub-folder within the checked-out library directory structure, and only that folder will be installed as the library, and the rest removed. In the provided example, BackSeatDriver is a collection of three libraries, and therefore to install one of them we must tell Arli a folder within that repository.j:wq
When you run arli bundle
in the folder with an Arlifile
, many things happen. Below is another screenshot of running bundle:
Let's break down what you see in the above screenshot:
-
Arli reads the list of
dependencies
, and for each library without theurl
field, it performs a search by the libraryname
and optionallyversion
, and then it prints the found library name in blue. -
The
version
that either was specified in theArlifile
or is the latest for this particular library is printed next, in green. -
Then Arli downloads the library sources either using the URL provided, or the URL attribute of the search result. Note, that Arli always downloads libraries into a temporary folder first..
-
Arli then scans the files inside each folder, and cleverly determines the canonical directory name for each library based on the most appropriate C/C++ header file found within it. This is the name printed to the right in green.
-
Next, the library is moved to the new canonical name within the temporary folder, and then the canonical folder is moved into the destination library path.
-
If the destination folder already exists, three possible actions can happen, and are controlled with the
-e
flag:- the default action is to simply overwrite the existing library folder.
- by using
-e [ abort | backup ]
you can optionally either abort the installation, or create a backup of the existing folder.
-
Upon completion of the
bundle
command, a new file will be created next toArlifile
:Arlifile.<format>
where format is one of:yaml
,json
,text
orcmake
. Format can be specified with--format <format>
or-f
for short. The file contains different contents depending on the format.With
json
oryaml
formats, the file will contain a complete metadata about each installed library, obtained from the database search.With
text
format (which is the default), the result is a compact CSV file with just a couple of library attributes.With the
cmake
format, the resultingArlifile.cmake
is meant to be included in theCMakeLists.txt
file of the project build witharduino-cmake
library.
You can change the format of this file with -f/--format
flag.
The CMake format is now fully supported, in tandem with arduino-cmake
project.
Below is the resulting Arlifile.cmake
after running arli bundle
on the above mentioned file.
set(ARLI_CUSTOM_LIBS_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libraries")
set(ARLI_CUSTOM_LIBS
Adafruit_GFX
Adafruit_LEDBackpack
Adafruit_Sensor
DHT
DS1307RTC
OneButton
SimpleTimer
Time)
set(ARLI_ARDUINO_HARDWARE_LIBS
Wire)
set(ARLI_ARDUINO_LIBS )
set(Adafruit_LEDBackpack_DEPENDS_ON Adafruit_GFX)
set(Adafruit_Sensor_ONLY_HEADER yes)
include(Arli)
arli_detect_serial_device("/dev/null")
arli_detect_board("uno" "atmega328")
message(STATUS "device: [${BOARD_DEVICE}], board: [${BOARD_NAME}], cpu: [${BOARD_CPU}] <<<")
arli_build_all_libraries()
This file only works in tandem with arli-cmake
project.
See the generate
command, which creates a new project with CMake enabled.
This command creates a new project using the template provided by the arli-cmake
project.
$ arli generate MyClock --workspace ~/arduino/sketches
This command will create a brand new project under ~/arduino/sketches/MyClock
, and you should be able to build it right away:
cd ~/arduino/sketches/MyClock
bin/setup
rm -rf build && mkdir build && cd build
cmake ..
make
make upload
The above steps can also be done via bin/build src
bash script.
There is an additional example
folder that shows the complete example that uses external libraries, and builds and compiles using CMake and Arli.
IMPORTANT: Please do not forget to run
bin/setup
script. It downloadsarduino-cmake
dependency, without which the project will not build.
Use this command to install a single library by either a name or URL:
Eg:
❯ arli install 'Adafruit GFX Library' -l ./libs
❯ arli install 'https://github.com/jfturcot/SimpleTimer'
To search Arduino library database, you can use the search command.
You can search in two ways:
- simple substrin match of the library name
- complex arbitrary attribute match, that supports regular expressions and more.
arli search AudioZero
does a simple search by name, and would match any library with 'AudioZero' in the name, such as AudioZeroUpdated
. This search returns three results sorted by the version number:
❯ arli search AudioZero
--------------------------------------------------------------------------------
Arli (0.8.4), Command: search
Library Path: ~/Documents/Arduino/Libraries
--------------------------------------------------------------------------------
AudioZero (1.1.1) ( 3 total versions )
———————————————————————
Total Versions : 3
Unique Libraries : 1
———————————————————————
The search argument can also be a ruby-syntaxed expression, that (if you know ruby) is actually eval
-ed into the method parameters. Here are a few examples:
You can also use regular expressions, and set maximum number of results printed by the -m MAX
flag.
Finally, you can change the output format of the search, by passing -f <format>
, where format
can be short
(the default), long
, json
, or yaml
.
For example, here is a how long format looks like:
❯ arli search 'name: /adafruit/i' -f long
Arli (0.8.4), Command: search
Library Path: ~/Documents/Arduino/Libraries
_______________________________________________________________
Name: Adafruit ADS1X15
Versions: 1.0.0,
Author(s): Adafruit
Website: https://github.com/adafruit/Adafruit_ADS1X15
Sentence: Driver for TI's ADS1015: 12-bit Differential or
Single-Ended ADC with PGA and Comparator
_______________________________________________________________
Name: Adafruit ADXL345
Versions: 1.0.0,
Author(s): Adafruit
Website: https://github.com/adafruit/Adafruit_ADXL345
Sentence: Unified driver for the ADXL345 Accelerometer
.....
With -m LIMIT
flag you can limit number of results. But in our case above we printed all libraries that had the word "adafruit" (case insensitively) in their official name. We could have used version:
, or author
, or website
, or even url
and archiveFileName
fields. For complete description of available library attributes, please see the official definition of the library.properties
file.
A detailed description of the complete search functionality is documented in the library that provides it — arduino-library. Arli uses the arduino-library
gem behind the scenes to search, and lookup libraries.
Arli is ideally suited for C/C++ programmers who have some basic knowledge of CMake, and who want to build larger-than-trivial projects on Arduino platform. Arli promotes use and reuse of libraries, which help take advantage of the Object Oriented Design Patterns, decoupling your code into reusable libraries.
Having said that, Arli is also helpful for projects that do NOT use CMake. It can be used purely as a library manager, or GitHub repo downloader.
Arduino IDE is not meant for professional engineers — it's a fantastic educational tool for students. And while it lacks basic features of C/C++ development it succeeds in making Arduino programming accessible to young kids and students.
PlatformIO is a great "eco-system" that includes not just Arduino, but many other boards, provides integrated library manager, and Atom as the primary IDE. It's a fantastic tool for beginner/intermediate developers, much better than Arduino IDE.
But it's not without its downsides: to some — PlatformIO feels too heavy. It comes with a gazillion additional features you'll never use and it tries to be too much all at once. Perhaps for some people — it can be a feature. But for the author and other members of the Arduino dev community, PlatformIO design goes against the fundamental principals of Unix Philosophy, which promotes a minimalist, modular software development delegated to specialized commands that can be all interconnected (think grep
, awk
, sort
, uniq
).
Arli is both an Arduino Library Manager and a project generator. If you are using Arduino IDE you may be wondering why is this needed?
-
Well, for one, Arli can "bundle" libraries not just from the official Arduino database, but also from individual Github URLs. There are thousands of libraries of high quality, that for one reason or another did not make it into the official database.
-
Arduino still haven't come up with a way to automatically document project's dependencies on a set of libraries. I believe the best you've got is having to list libraries in comments, and then install each manually. With Arli you can automate this entire process.
-
Not everyone likes using Arduino IDE. So this tool is, perhaps, aimed more at the professional programmers, wanting to build applications that tend to be on a complex side, and rely on multiple third party libraries. Boards like Teensy have a lot more RAM than Arduino UNO and clones, and so it can support much larger projects with dozens of libraries linked in with the firmware.
-
One of Arli's design goals is to provide a bridge between the arduino-cmake project, which provides an alternative build system, and is compatible with numerous IDEs such as Atom, JetBrains CLion, Visual Studio Code, or even Eclipse.
Arli shines when you need to build a complicated and multi-dependency project using an Arduino compatible board such as Teensy, which has 16x more RAM than the Arduino UNO, and therefore allows you to take advantage of many more third-party Arduino libraries at once within a single project.
A few years ago the author built a complex project called Filx Capacitor, which relied on ten external libraries. Managing these dependencies was very time-consuming. Asking someone else to build this project on their system was near impossible. Not just that, but even for the author himself, after taking some time off and returning to the project — it was still difficult to figure out why it was suddenly refusing to build. So many things could have gone wrong.
This is the problem Arli (together with the very powerful
arduino-cmake
project) attempts to solve. Your project's dependencies can be cleanly defined in a YAML file calledArlifile
, together with an optional board name and a CPU. Next, you add a bunch of C/C++ files to the folder, updateCMakeLists.txt
file and rebuild the project, upload the firmware, or connect to the serial port. See arli-cmake for more information.
After checking out the repo, run bin/setup
to install dependencies. Then, run rake spec
to run the tests. You can also run bin/console
for an interactive prompt that will allow you to experiment.
To install this gem onto your local machine, run bundle exec rake install
. To release a new version, update the version number in version.rb
, and then run bundle exec rake release
, which will create a git tag for the version, push git commits and tags, and push the .gem
file to rubygems.org.
Bug reports and pull requests are welcome on GitHub at https://github.com/kigster/arli.
The gem is available as open source under the terms of the MIT License.