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Currently do:
SpriteMask component but for Tilemaps
C# 19
Console implementation of a Snake Game made with CSharp
C# 5
Here are my codewars kata solutions solved with C# and C++
C# 4
Basic raycasting engine without textures and anything. Made with SDL
C++ 1
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class FullscreenShaderFeature : ScriptableRendererFeature
#include<iostream>
#include<fstream>
#include<algorithm>
#include<string>
#include<glad/glad.h>