LVNAuth v0.3
December 3, 2023
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Added syntax highlighting when writing scripts. This will make it much easier to see commands and dialog text.
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Added the ability to create and edit color presets via a new Colors toolbar button.
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Added three commands to the wizard:
<dialog_sprite_center_x_with>
,<object_center_x_with>
,<character_center_x_with>
-
Fixed display of 'Fade-out speed' showing as 'Fade-in speed' in the
<scene_with_fade>
wizard screen. -
Fixed the scenes drop down menu in the wizard only showing scenes in the first chapter.
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The numpad Enter key can now be used when writing scripts (before, pressing the numpad Enter key did nothing).
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Clicking on the middle mouse button (scroll button) no longer pastes text from the clipboard to the script editor.
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Fixed sprite rotation not starting when set to rotate to a specific angle.
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Fixed stop angle being off when rotating clockwise (for example: specifying a stop angle at 45 degrees was stopping at 315 degrees, due to the way clockwise angles are specified in pygame.
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Fixed
<wait_for_animation>
sometimes unnecessarily waiting for a fade animation even after the fade finished.