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updated to r1 to fix jittery hands in seated mode.
Improved Touch support
Now using the proper aim angle for all VR controllers as reported by Steam. This means a 40 degree aim change for Touch controllers but at least it's now consistent. Tools with handles still sit parallel to the grip. Report any oddities.
Touch controllers can now bind actions to pushing the left joystick up, down, left or right.
Totally new set of Touch default controls, please review and/or reset your bindings.
Swapped default right contoller A and Grip. Grip is now pick block, A is now 'Use'. This was reported to be more comfortable and is more like how the Vive does it.
Right stick click now opens inventory
Right stick left/right now cycles the hotbar.
Left stick left/right defaults to 'Rotate Left' and 'Rotate Right' for 180 degree play.
Left stick up is now jump by default.
Left stick down is now sneak by default.
Left stick click is now sprint by default.
Left stick grip is now the player list (tab)
left stick X is now open/close chat
Forge things
Added a really stupid workaround to maybe allow some Forge mod weapons to work like swords in roomscale
Other Things
fixed teleport destination not working if you were sneaking sometimes
Fixed world rotation + roomscale multiplier not working together (thank you jpfx1342)
New, stronger, faster, better, first person attack/mine animation