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ViveCraft v16 - In The End It Doesn't Even Matter

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@jrbudda jrbudda released this 07 Jun 07:40
  • The ending credits are now as cinematic as they always deserved to be.
  • Cleaned out the VR Settings Menu. Most of what's left actually does something. Most.
  • Fixed up controller detection, it should use SteamVR's left and right controller like it should. Controllers no longer 'switch' when one goes untracked.
  • Added a 'reverse hands' option for Lefties too lazy to swap.
  • Re-implemented the minecrift mirroring modes, you can turn down the framerate of the desktop mirror or turn it off entirely. let me know if this impacts framerate in any way.
  • Improved bow shooting and item throwing in multiplayer. Note the following:
    • Projectiles will spawn at your face, not hand. Aim accordingly.
    • Arrow velocity is tied to how long the bow is drawn, not how far back.
    • This is only for multiplayer.
  • Teleporter correctly puts you on 1/2 height slabs.
  • Going down a ladder is easier with arc teleporter.
  • Reverted a change that broke Forge mods accessing ItemBlock.java.