Developing strategy and tactics games for Unity3D in C#.
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Studio Root Games
- San Jose, CA
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RootGen-UnityCSharp
RootGen-UnityCSharp PublicA procedural hex map generation tool for Unity3D. Uses a model that simulates climate, weather, and topography to create semi-realistic hex maps that can be used for a variety of applications.
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RootWindows-UnityCSharp
RootWindows-UnityCSharp PublicPrototype drag-able, resize-able windows for representing instance-indepedent data about entities in games and the actions available to them, such as character attributes and special abilities. Dev…
C# 2
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RootExtensions-UnityCSharp
RootExtensions-UnityCSharp PublicUseful extensions used by StudioRootGames.
C#
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RootUtils-UnityCSharp
RootUtils-UnityCSharp PublicUseful utility classes and methods used by Studio Root Games.
C#
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