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Releases: jonteohr/Warden-Menu

Warden Menu v1.2.4

20 Jul 11:01
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Version 1.2.4 Patch Notes

This update brings bug fixes and a few more functions!

New

  • The warden menu now has a 'Toggle Cell Doors' option to open cell doors. You need Smart Jail Doors for this to work and setup all celldoors yourself.
  • Added command sm_open to achieve the same thing as above.
  • The menu now looks a bit more stylish with separators on top and on the bottom.

Fixes

  • Fixed an issue where a warden the round previously could have opened the menu before he or she died and then change settings next round.

Warden Menu v1.2.3

09 Jul 12:47
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Version 1.2.3 Patch Notes

This version is mainly focused on bug and glitch fixes.

New

  • The warden menu no longer closes automatically when chosing something.

Fixes

  • Fixed an issue where the playercount didn't change when a T disconnected from the server.

Warden Menu v1.2.2

01 Jul 16:40
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Version 1.2.2 Patch Notes

This version is mainly focused on bug and glitch fixes.
With this update, we also present the Hide n' Seek configuration section for wardens.

New

  • Added a Hide n' Seek configuration menu. This opens when selecting HnS in event days.
  • HnS will now end automatically when a specified amount of T's are remaining. (1 or two). This prevents wardens from abusing the HnS godmode during LR.

Misc.

  • Various bug fixes

Warden Menu v1.2.1

28 Jun 12:41
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Fixed issue where the limits on event days wouldn't reset on mapchange.

Warden Menu 1.2

27 Jun 15:09
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Added option to give a specific player a freeday!

Warden Menu v1.1c

27 Jun 09:06
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Added API support

Warden Menu v1.1b

26 Jun 19:41
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Fixed the menus. They no longer automatically close after 20 seconds.
Fixed spacers in chat on event announcements.

Warden Menu v1.1a

26 Jun 10:52
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Initial release