Skip to content

Metamod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod. Metamod-r is improved version of metamod.

License

Notifications You must be signed in to change notification settings

jonathan-up/metamod-r

This branch is 2 commits behind rehlds/Metamod-R:master.

Folders and files

NameName
Last commit message
Last commit date

Latest commit

ae86a6f · Nov 15, 2024
Nov 3, 2024
May 1, 2024
Jun 26, 2017
Jul 2, 2022
Jul 2, 2022
Oct 30, 2024
Jul 2, 2022
Nov 15, 2024
Nov 15, 2024
Jul 2, 2022
Jul 2, 2022

Repository files navigation

Metamod-r is based on the original version of Metamod written by Will Day for Half-Life 1 with some improvements from Jussi Kivilinna (Metamod-p). This product contains a large number of performance optimizations and more pure code. The core was written using JIT compiler.

Metamod-r is recommended to be run with ReHLDS (API 3.1+). There is compatible with original HLDS

HLDS ReHLDS OS Download
✔️ ✔️ API 3.1+ Download

Official Site Stable GitHub issues GitHub forks GitHub stars

Documentation

  • All actual documentation in en English and ru Russian languages is placed at this link.

Supported games

Build instructions

Checking requirements

There are several software requirements for building Metamod-r:

Windows

Visual Studio 2015 (C++14 standard) and later

Linux

git >= 1.8.5
cmake >= 3.10
GCC >= 4.9.2 (Optional)
ICC >= 15.0.1 20141023 (Optional)
LLVM (Clang) >= 6.0 (Optional)

Building

Windows

Use Visual Studio to build, open msvc/metamod.sln and just select from the solution configurations list Release or Debug

Linux

  • Optional options using build.sh --compiler=[gcc] --jobs=[N] -D[option]=[ON or OFF] (without square brackets)
-c=|--compiler=[icc|gcc|clang]  - Select preferred C/C++ compiler to build
-j=|--jobs=[N]                  - Specifies the number of jobs (commands) to run simultaneously (For faster building)

Definitions (-D)
DEBUG                           - Enables debugging mode
USE_STATIC_LIBSTDC              - Enables static linking library libstdc++
  • ICC
    ./build.sh --compiler=intel
  • LLVM (Clang)
    ./build.sh --compiler=clang
  • GCC
    ./build.sh --compiler=gcc
Checking build environment (Debian / Ubuntu)
Click to expand
  • Installing required packages
    sudo dpkg --add-architecture i386
    sudo apt-get update
    sudo apt-get install -y gcc-multilib g++-multilib
    sudo apt-get install -y build-essential
    sudo apt-get install -y libc6-dev libc6-dev-i386
    
  • Select the preferred C/C++ Compiler installation
    1) sudo apt-get install -y gcc g++
    2) sudo apt-get install -y clang
    

About

Metamod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod. Metamod-r is improved version of metamod.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 78.6%
  • C 20.9%
  • Other 0.5%