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Voxel-based game engine
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jmimu/Voxello2
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Voxello2 v0.01 Copyright (C) 2011-2012 JM Muller This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. //////////////////////////////////////////////////////////////////////// Using some code from Greg Turk PLY IO code http://people.sc.fsu.edu/~jburkardt/data/ply/ply.html //////////////////////////////////////////////////////////////////////// Test program for a voxel-based engine. Needs SFMLv2. There is a SDL version, but without color. How to compile: * Game SFML version : qmake voxello2appli.pro make ./voxello2appli * Game OGL version : qmake voxello2appli_OGL.pro make ./voxello2appli_OGL * ply viewer SFML version : qmake voxello2appli_show_ply.pro make ./voxello2appli_show_ply * ply viewer OGL version : qmake voxello2appli_show_ply_OGL.pro make ./voxello2appli_show_ply_OGL
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