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ROM Bank Planning

Bank contents
0 hUGETracker, core libraries (types, text, input, sound, animate, scene_dialog)
1 core assets: loaded once then never switched to (font, border)
2 common gameplay: scene + asset (title, select, road)
3 all other specific assets (scene, data, text)
4 shack, cheri
5 trader
6 road fork
7 veronica, house
8 bandit
9 songs: none, road, trader, bandit

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