Welcome to the Giga Wolf game source code repository. Giga Wolf is a unique game prototype featuring automatic AI systems built on a modified Entity Component System (ECS) programming pattern.
Giga Wolf offers two exciting game modes:
In this mode, you step into the role of a wolf in a dynamic food chain simulation. Your goal is to survive and thrive by preying on sheep while avoiding dangerous bulls. You have a unique ability to freeze sheep temporarily, giving you an edge in the hunt.
Switch perspectives and become a dog, tasked with gathering all the sheep in a specific area and protecting them from the relentless wolf pack. You can freeze wolves briefly to keep the sheep safe, but you must act swiftly.
Giga Wolf is developed using a modified Entity Component System (ECS) programming pattern and is built with Unity3D using C#.
For Windows enthusiasts, you can download Giga Wolf via the following link:
https://github.com/jekuper/handsignes/blob/master/PCBuild.zip
Additionally, you can discover Giga Wolf on our Itch.io page:
https://jekuper.itch.io/wolf-simulator
Please note that this project is a technical demonstration created to showcase my knowledge and skills.
Thank you for exploring Giga Wolf, and feel free to reach out with any questions or inquiries.