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chore(deps): update rust crate bevy to 0.13.0 - autoclosed #171

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@renovate renovate bot commented Feb 17, 2024

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This PR contains the following updates:

Package Type Update Change
bevy (source) dev-dependencies minor 0.12.1 -> 0.13.0

Release Notes

bevyengine/bevy (bevy)

v0.13.0

Compare Source

A-Rendering + A-Windowing
  • [Allow prepare_windows to run off main thread.][11660]
  • [Allow prepare_windows to run off main thread on all platforms][11672]
  • [don't run create_surfaces system if not needed][11720]
  • [fix create_surfaces system ordering][11747]
A-Animation + A-Reflection
  • [Add type registrations for animation types][11889]
A-Assets
A-Core + A-App
  • [Add Accessibility plugin to default plugins docs][11512]
A-Accessibility
A-Transform
A-ECS + A-Hierarchy
A-Text
A-Assets + A-UI
A-Utils + A-Time
A-Rendering + A-Assets
A-Physics
A-ECS + A-Editor + A-App + A-Diagnostics
A-Reflection + A-Scenes
  • [Implement and register Reflect (value) for CameraRenderGraph and CameraMainTextureUsages][11878]
A-Audio + A-Windowing
  • [Winit update: fix suspend on Android][11403]
A-Build-System + A-Meta
A-ECS + A-Time
A-Meta
A-Time
A-Assets + A-Reflection
  • [Register AssetPath as type for reflection][11483]
A-Diagnostics + A-Utils
  • [move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs][11419]
A-Windowing + A-App
A-ECS + A-Scenes
  • [Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper][11428]
A-Hierarchy
A-ECS + A-App
  • [Add custom schedule example][11527]
A-Transform + A-Math
  • [return Direction3d from Transform::up and friends][11604]
A-UI + A-Text
A-Input
A-Rendering + A-Diagnostics
  • [Use warn_once where relevant instead of manually implementing a single warn check][11693]
A-Rendering
A-Scenes
A-Utils
A-UI
A-Assets + A-Diagnostics
  • [Fix asset loader registration warning][11870]
A-Audio + A-Reflection
A-Audio
A-Tasks
A-ECS
A-Rendering + A-Animation
A-ECS + A-Meta
A-Rendering + A-UI
A-Math
A-Build-System
A-Gizmos
A-Rendering + A-Math
A-Core
  • [Derive Debug for Framecount][11573]
  • [Don't unconditionally enable bevy_render or bevy_assets if mutli-threaded feature is enabled][11726]
A-Windowing
A-UI + A-Transform + A-Text
A-Animation
A-ECS + A-Pointers
  • [Replace pointer castings (as) by their API equivalent][11818]
A-ECS + A-Utils
A-Reflection
A-ECS + A-Tasks
A-Pointers
A-ECS + A-Reflection
  • [Adding derive Reflect for tick structs][11641]
A-Reflection + A-Gizmos
No area label
A-App
A-Diagnostics
A-Rendering + A-ECS
A-Assets + A-Math
  • [Use glam for computing gLTF node transform][11361]

Configuration

📅 Schedule: Branch creation - "every weekend" (UTC), Automerge - At any time (no schedule defined).

🚦 Automerge: Enabled.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

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This PR has been generated by Mend Renovate. View repository job log here.

@renovate renovate bot enabled auto-merge (rebase) February 17, 2024 21:07
@renovate renovate bot changed the title chore(deps): update rust crate bevy to 0.13.0 chore(deps): update rust crate bevy to 0.13.0 - autoclosed Feb 18, 2024
@renovate renovate bot closed this Feb 18, 2024
auto-merge was automatically disabled February 18, 2024 06:59

Pull request was closed

@renovate renovate bot deleted the renovate/bevy-0.x branch February 18, 2024 06:59
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