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  • Seattle, Washington
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  1. ugui-mvvm ugui-mvvm Public

    Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)

    C# 212 41

  2. PclSharp PclSharp Public

    Point Cloud Library pinvoke binding for c#

    C# 130 52

  3. unity3d-extensions unity3d-extensions Public

    extension and utility methods for the Unity game engine

    C# 83 21

  4. PNet PNet Public

    Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: https://bitbucket.org/jbruening/pnet2

    C# 74 22

  5. UnityMesh UnityMesh Public

    storage format for unity mesh/model

    C# 30 8

  6. UnityFody UnityFody Public

    An implementation of fody that runs from unity.

    C# 29 5