Blitting is a rendering engine and lifecycle pipeline for ActionScript, distributed as a SWC library.
Focused in bit blit (bit-boundary block transfer), Blitting leverages performance oriented design for graphics, bitmap, and 3D rendering. Through a core engine, pipelines optimize rendering, layout, and invalidation lifecycles.
Blitting OpenFL is an OpenFL port to the Haxe programming language, and is distributed as a haxelib. Haxe developers should use Blitting OpenFL.
Here are a few starting points:
Coming soon...
To generate documentation, execute asdoc from the Adobe AIR SDK installation within the project report, such as:
~/sdk/AIRSDK_15.0.0.356/bin/asdoc \
-doc-sources . \
-output asdoc
This project is free, open-source software under the MIT license.
Copyright 2010-2015 Jason Sturges