forked from ricardojmendez/UnitySteer
-
Notifications
You must be signed in to change notification settings - Fork 0
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
License
jamilan/UnitySteer
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Steering behaviors for Unity, initially based on OpenSteer. Please read License.txt before using in your projects. Starting on 2.5, UnitySteer depends on TickedPriorityQueue. You should download these two files from Mike Garforth's repository, and add them to your project: https://github.com/Garufortho/TickedPriorityQueue/downloads Perusing the latest changelog is strongly recommended. If you're looking for a specific version, you can look at the project tags: https://github.com/ricardojmendez/UnitySteer/tree/v2.2 https://github.com/ricardojmendez/UnitySteer/tree/v2.1 Assume that any code not on master branch is most definitely not ready for prime time. That goes double for code on the experimental branch, where approaches are likely to change from one day to another.
About
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published