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馃殌 Faster UV Unwrapping #6774

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ssheorey opened this issue Apr 28, 2024 · 0 comments
Open
2 tasks

馃殌 Faster UV Unwrapping #6774

ssheorey opened this issue Apr 28, 2024 · 0 comments

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@ssheorey
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We use UVAtlas (https://github.com/microsoft/UVAtlas), which produces good results but is not parallelized and can take minutes to compute.

We have implemented a naive parallelization by first partitioning the mesh and then running UVAtlas on each part.
This reduces the quality as it produces meshes with more UV islands.

  • Analyze the UVAtlas library and identify performance optimizations
  • investigate GPU porting. [Algorithms, SYCL]

Benefits all 3D mesh creation and editing tasks.

@ssheorey ssheorey added this to the v0.20 milestone Apr 29, 2024
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